RealMYHA [Denis]

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RealMYHA [Denis]

Post by Simon_Icehouse on 3rd April 2017, 10:39

As you could see on Facebook, Adventure Gamers has published a beautiful article to announce our 3 Black Cube games (Boïnihi, Blue Moon and RealMYHA).
http://www.adventuregamers.com/news/view/32529

RealMYHA was not totally ready to be showed like this in public, and I must say that I took the liberty to create the teaser at the very last minute, which was not the best idea I had lately... The result of the video is probably not perfect, but at least I'm happy of what has happened next: many people showed interested in our 3 new games, and it was a good idea to reveal them all together.
Thanks everyone, and congrats for your efforts Denis and Juanjo!

So now let's go with the presentation of RealMYHA. Denis, feel free to bring changes when you want!

Game Homepage:
http://www.theblackcube.fr/myha



Project history:
MYHA (the Original Edition) was a free First Person Adventure game composed of 360° panoramic nodes, created in 10 days only during the Myst Game Jam (January 2016).
A year later in December 2016, a new short game was created by Denis during the BlackCube Jam: submitted under the name "Myha Remake", it was a kind of prequel to the events on the island of Myha.
This Remake became the starting point of a cooperation between Denis and myself. RealMYHA has thus become a reality, and will be more than a simple remake: it will bring new ideas, new designs, new puzzles and many improvements!

The game:
It will be fully developed by Denis Martin. I will try to give him my support when it is possible (I'll work on some 3d models, supervise the world and consistency with the series, help with the Kickstarter... but first it is the project of Denis!).
The game will be made with Unreal Engine 4 in full 3D. We plan to improve even more the visuals of the island that were shown so far.

You can download the original 2d game here:
http://the-icehouse.itch.io/myha

You can also download the demo in full3D released during the BlackCube Jam:
http://gamejolt.com/games/myha-real-time/218416

Story:
The CSE of planet Terra - equivalent to Earth’s NASA - received a distress signal from their moon. A Tongolian cosmonaut is sent into space to investigate. When he arrives at the destination, there is no distress beacon, there is no-one around, except for a mysterious Black Cube. He takes it and... is suddenly teleported onto an island, in a faraway world: a moon named Myha.

Key features:

  • A cooperation between Simon Mesnard (ASA, Myha) and Denis Martin (RoonSehv)
  • The world of Myha entirely recreated in Unreal Engine 4! More realistic graphics, new textures, dynamic lighting, day/night cycles...
  • Original puzzles updated + inedite puzzles
  • A new Original Soundtrack composed for the occasion by Olivier Maurey (RoonSehv)


Dev team:
As said above, the game will be entirely created by Denis Martin (Prom).
I will bring my support when possible.
The music will be composed by Olivier Maurey (Piboc), who already composed the beautiful soundtrack of RoonSehv.

Announcement teaser:



Screenshots:
(all WIP images)






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Re: RealMYHA [Denis]

Post by Juanjo_LS on 3rd April 2017, 10:49

I love it!

Great work Denis, the images looks amazing!
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Re: RealMYHA [Denis]

Post by Josiah1221 on 4th April 2017, 03:17

Definitely looking forward to returning to MYHA, great job so far Denis keep up the great work Smile
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Re: RealMYHA [Denis]

Post by Simon_Icehouse on 4th April 2017, 11:18

I thank you for Denis, because (I think) he is on holiday right now. I'm sure he will be glad to tell more about the game as soon as he's back!
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Re: RealMYHA [Denis]

Post by Prom361 on 21st April 2017, 13:32

Hi everyone !
thank you for your messages Smile

it's very very first wip pictures !! of course, i hope make better that RoonSehv NeTerra !!
here it's just first test for try import MAX file to UE4 engine Smile

i hope have soon more time for work in a new version ! with more beautiful pictures, meshes and objects

to wait some blender objects:





soon more informations !
bye =)
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Re: RealMYHA [Denis]

Post by Simon_Icehouse on 21st April 2017, 13:44

Thanks Denis, looks great. I always love to see WIP pictures and compare with the final result later Smile
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Re: RealMYHA [Denis]

Post by Juanjo_LS on 21st April 2017, 16:01

Really good Denis!!

I see the evolution... this will be a great game!
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Re: RealMYHA [Denis]

Post by Josiah1221 on 22nd April 2017, 03:23

Looks great Denis! I really enjoyed RoonSehv and hope to see it's sequel Smile For now I am definitely looking forward to RealMYHA! Keep up the great work!
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Re: RealMYHA [Denis]

Post by Prom361 on 26th April 2017, 14:22

thank you very much Embarassed
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Re: RealMYHA [Denis]

Post by RogerCAKT on 26th April 2017, 18:16

There is skill, and then there is Denis, and there is SKILL!
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Re: RealMYHA [Denis]

Post by Prom361 on 4th May 2017, 13:01

thank you very much =) it's a small project with no lot of time
but i do my best ! with my skill hihi

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Re: RealMYHA [Denis]

Post by Simon_Icehouse on 4th May 2017, 13:58

Great work Denis! All of these gauges will be in the rocket? Laughing
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Re: RealMYHA [Denis]

Post by Prom361 on 4th May 2017, 14:01

i think yes, But do not read too much ...
Because there is a gauge for the battery, for the fuel or for the acoustic pressure lol, what use is it in a rocket?
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Re: RealMYHA [Denis]

Post by Simon_Icehouse on 4th May 2017, 14:29

lol yes, but if you didn't ask me, I wouldn't have realized that they can be useless in a rocket haha
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Re: RealMYHA [Denis]

Post by Prom361 on 4th May 2017, 14:31

yes, on the pannels it's very beautiful, and more realistic and serious ! i like that
maybe for find one information for a puzzle ? maybe :p
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Re: RealMYHA [Denis]

Post by Prom361 on 10th May 2017, 08:16

I soon finished a new internal demo to share with my team in private Smile
A lot of updating and novelty! It goes well, I find time to work on the game =)

Of course, I leave Experimentaliis, but it's for the good cause! And it's always for an adventure game like we like, so it goes

All that I will learn on Myha will serve to realize an Experimentaliis even more beautiful!
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Re: RealMYHA [Denis]

Post by Prom361 on 10th May 2017, 08:18

left: original from NeTerra
right: new for Myha Smile

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Re: RealMYHA [Denis]

Post by Simon_Icehouse on 10th May 2017, 10:03

My treasure! pirat
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Re: RealMYHA [Denis]

Post by Juanjo_LS on 10th May 2017, 16:19

Looks good!
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Re: RealMYHA [Denis]

Post by Juanjo_LS on 8th June 2017, 15:16

Any news about the progress?

I can't wait to see more!
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Re: RealMYHA [Denis]

Post by Prom361 on 12th June 2017, 07:46

i have finished the version 7 of the internal demo just for Simon
He validated the direction I take, so I continue!
I work a little in every way, to see what I am able to achieve.
For the sets, I hope to do better than NeTerra
For puzzles, I test on UE4 programming

We prepare news for in a few months Smile after the holidays

It moves slowly but surely

Babye!
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Re: RealMYHA [Denis]

Post by Juanjo_LS on 12th June 2017, 08:41

Yeah! Great news!!

Don't worry about the time, you're doing a great work!

Nothing to show? Very Happy
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Re: RealMYHA [Denis]

Post by Prom361 on 14th June 2017, 07:09

yeah ! 1 minute of design ?


new pictures:



bye
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Re: RealMYHA [Denis]

Post by Simon_Icehouse on 14th June 2017, 07:38

Prom361 wrote:yeah !

yeah Smile
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Re: RealMYHA [Denis]

Post by Juanjo_LS on 14th June 2017, 08:02

OMG! The rock texture is very good and the models too!

Great work!

Thanks for share Wink
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