Boïnihi: the K'i Codex [Simon]

Page 2 of 2 Previous  1, 2

View previous topic View next topic Go down

Re: Boïnihi: the K'i Codex [Simon]

Post by Simon_Icehouse on 12th April 2017, 07:40

Thank you! I think the rest of the opening movie will be better.

I'm currently thinking of releasing it also as a standalone short film on Vimeo, maybe (or maybe not). I'll see if it's worth it, but I have some followers there who might be curious about this animation work, but who won't care about the game, so it's nice to show the film on its own too.
avatar
Simon_Icehouse
Chilie

Messages : 1622
Date d'inscription : 2015-10-11
Age : 34
Localisation : France

http://www.simonmesnard.fr

Back to top Go down

Re: Boïnihi: the K'i Codex [Simon]

Post by Prom361 on 21st April 2017, 13:39

ahah it's funny, i have a Flower book too in my RoonSehv Expiis project ! for one puzzle and one room !


I'm interested in knowing what your book will be used for?

i wait new from this project soon i hope !
bye
avatar
Prom361
Philip Forte

Messages : 533
Date d'inscription : 2016-02-04
Localisation : France

http://roonsehv.blogspot.fr/

Back to top Go down

Re: Boïnihi: the K'i Codex [Simon]

Post by Simon_Icehouse on 21st April 2017, 13:49

The K'i codex will be a central part of the game. You'll have to translate it first, then use its content to progress. Boïnihi will be a short game however, so don't expect a lot of challenging puzzles and a deep story like Catyph!
avatar
Simon_Icehouse
Chilie

Messages : 1622
Date d'inscription : 2015-10-11
Age : 34
Localisation : France

http://www.simonmesnard.fr

Back to top Go down

Page 2 of 2 Previous  1, 2

View previous topic View next topic Back to top


 
Permissions in this forum:
You cannot reply to topics in this forum